PocketRPG — a browser idle RPG
A tick-based idle fantasy RPG set in the world of Eldermoor. Train 25 skills, fight bosses, and complete quests — progress continues whether the app is open or not. Free to play, no download.
- 600ms World tick
- 14 Settlements
- 25 Skills to 99
- 168 Quests
- 4 Raids
- 221 Collectibles
Features
25 Skills
Master combat, magic, gathering and more — every skill trains live and idles offline, from level 1 to 99. Build your legend.
168 Quests
Quest chains from Novice to Grandmaster across a vast hand-painted world, each rewarding XP, rare items, and lore.
PvP, Raids & Dungeons
Challenge players in ranked PvP. Conquer four end-game raids. Delve dungeons and hunt bosses. Earn glory.
Explore the realm of Eldermoor
Varrick — Capital of the realm
The great stone capital — grand smithy, God Wars generals, and the Crimson Night Theatre raid.
Faloden — City of the White Order
A walled city of knights and miners, furnaces never cold — home to the Vaults of Xyren raid.
Ardounne — The western city
Grand spires and crooked back-alleys — a thief’s paradise, and two raids to plunder.
Lumbright — The starter town
Where every adventurer’s tale begins — gentle foes, first rooftops, roads to everywhere.
Al-Karid — Gateway to the dunes
A sun-baked toll town at the desert’s edge, its great furnace roaring for the caravans.
Edgevale — Last town before the wilds
A rough frontier town on the edge of the lawless north. The gate locks after dark.
Seerhold — Town of the far-seers
Soothsayers and flax fields, its crystal halls humming with quiet magic.
Brimhollow — Port of the south isle
A humid harbour town beneath a smoking volcano, bound for stranger shores.
Camlann — Hall of the round table
A noble hill-town of banners and knights-errant — the northern seat of honour.
Port Sarin — The southern port
A salt-crusted harbour of fishmongers and smugglers; every ship south casts off here.
Draynar — Willow-shaded village
Quiet willows and a watchful bank, where pickpockets practise before the city.
Barlock — Village of the war-clans
Longhouses and anvils where the hill-clans mine, brawl, and hammer iron.
Catherra — Fishing village on the bay
A calm coastal village beneath the northern hills — the catch is always fresh.
Canifel — Village of the haunted fens
A shuttered village in the eastern marsh, where something always watches the road.
Train 25 skills to 99
- Attack
- Strength
- Defence
- Hitpoints
- Ranged
- Magic
- Prayer
- Mining
- Woodcutting
- Fishing
- Farming
- Smithing
- Cooking
- Crafting
- Herblore
- Runecrafting
- Firemaking
- Agility
- Thieving
- Hunter
- Slayer
- Construction
- Fletching
- Dungeoneering
- Summoning